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out of 6 reviews
  • Currently 3.4/5 Stars.

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nickm717
  • Currently 4.0/5 Stars.

Average Shooter

Reviewed by nickm717 on May 09, 2007  |  report this review

This game, being one of the first few Wii shooting titles, had a lot to live up to in the First Person shooter world. Did it meet expectations? Yes and no. The controls for this game can be cumbersome at times and take some getting used too, but with a steady hand and a will to fight you can overcome the controls and kill the Nazis. The graphics are fairly good for a Wii game, but when compared to 360 and PS3, they pale in comparison. The inability to skip cutscenes after watching it for the 10th time was annoying but was not a major setback. Overall this is a game for hardcore Call of Duty fans, but otherwise wait for the next big Wii FPS.

Wii-man
  • Currently 4.0/5 Stars.

Just another WWII game

Reviewed by Wii-man on July 04, 2007  |  report this review

I liked the whole point and shoot concept, but it's just like every other WWII gamen out there.

kngzmexican
  • Currently 4.0/5 Stars.

WWII-Is-Old

Reviewed by kngzmexican on August 02, 2007  |  report this review

World War II may have ended in 1945, but that hasn't stopped the Axis and Allies from waging war against one another on the video game front. And now there's a new battleground: the Wii. Call of Duty 3 for the Wii has the same great single-player campaign found in other versions of the game, though it's missing multiplayer options, and not all aspects of the new control scheme work well. But the overall intensity and playability of Call of Duty 3 remain intact, making for an exciting first-person shooter experience despite these issues.

Call of Duty 3 takes place in 1944 during the Normandy Breakout. After landing successfully on the beaches of France, the Allies focused on getting the Germans out of France and liberating Paris, which was under Nazi control at the time. As was the case in the last game, you're placed in the role of several different soldiers, and you'll participate in campaigns for America, Britain, Canada, and Poland. Each country's campaign has a unique storyline that is supposed to get you emotionally involved with the characters, but the stories aren't very interesting; there's a soldier with a strong distaste for the French, an overbearing sergeant, and a young radio operator who has been labeled a coward. Though the stories aren't particularly engaging, fighting for four different armies works because it gives you a sense of how much effort it took to wrest control of France from the Germans and that it wasn't just the United States that lost men and women in World War II.

The game opens with a brief training mission. Here, you'll learn how to fire weapons and throw grenades, as well as how to move around. The training mission is sufficient in other versions of the game where you just have to learn how the buttons are mapped on a standard controller, but here you're learning a whole new control scheme, and the training doesn't get the job done. You'll have to learn on the fly, which initially means a lot of frustrating deaths as you fumble with the controls. Movement is controlled by the analog stick on the Wii's Nunchuk. You look around and aim by pointing the Wii Remote at the screen and moving it. Moving your reticle around the inside portion of the screen affects your aim, while moving it near the edges makes you look up and down or turn left and right. You can fire your weapon by pressing the B button, but this doesn't allow for much accuracy. For precision aiming, you'll want to press and hold A, which raises your gun to eye level and lets you use the weapon's sight. The basic mechanics work quite well and are the easiest aspect of the controls to learn, though it will be quite a while before you're a crack shot.

There are a couple of alternate control schemes, but each one is limited in some way by the physical position of the buttons on the Wii Remote--specifically, any move mapped to the D pad. Any time you need to hit the D pad you've got to adjust your grip slightly, and this causes the remote to move, w

Dabell
  • Currently 3.0/5 Stars.

Over priced

Reviewed by Dabell on October 08, 2007  |  report this review

This game is actually pretty good, but not worth 40 flippin points! What the heck were they thinking! Anyway, i at least found the controls very responsive and got used to them in minutes. I didnt even listen to the tutorial and i understood everything. Unfortunately, good controls are useless if there's no game to use them on. The runtime is like 5 hours if your any good and no multiplayer! Why does the 360 get all the attention huh? You might want to replay the story once or twice to try different difficulties but seriously, if you want to play this game (you should), rent it. It aint worth 60 bucks.

greenfuzz
  • Currently 1.0/5 Stars.

Same as COD 4

Reviewed by greenfuzz on February 16, 2008  |  report this review

The controls are basically the same between Call of Duty 3 and 4, so what they should have done is Made COD 4 for the Wii as well

  • Currently 4.0/5 Stars.

Did it rise to the Call of Duty 3?

I recently owned Call of Duty 3 and it was a rather good experience. I'm naturally attracted to war games so i didn't hesitate on buying it. Below are the pros and cons of this Call of Duty:

PROS:
1. It utilizes the Wii controls to a T.
2. It's action-packed and the weapons are great.
3. Storyline has a lot of depth but not too much to create boredom.

CONS:
1. The camera at times has a mind of its own and tends to focus on other places. It's subtile, but noticeable.
2. It has a slight sense of redundancy but not enough to cause problems with the flow of the game.
3. Gamers will find middle ground with it. I found that it could be completed quickly with daily gameplay.

Overall, Call of Duty 3 is a great game to play on the Wii console. The perfections of the game outweigh the imperfections.

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