Zombotic |
Last Login: 4-23-2008 |
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Age: 20 years old
SwapScore 50
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About Me
I have the rage of Zeus and the knowledge of Odin.
This user Direct Trade-Qualified
How does it work?
Zombotic's Games
Games Zombotic wants
| Mario & Luigi: Superstar Saga (GBA) |
10 pts | ![]() |
| Shadow Hearts: From the New World (PS2) |
20 pts | ![]() |
Games Zombotic has
| Castlevania Double Pack (GBA) |
20 pts | ![]() |
| Tony Hawk's Pro Skater 2 (GBA) |
20 pts | ![]() |
| Rayman 2: Revolution (PS2) |
10 pts | ![]() |
Zombotic's Favorites View All Favorites
Zombotic's friends (2) view all friends
Zombotic's Message Board View All Messages
Would you be willing to trade Castlevania double pack for points?
by
JordanCircuit
4 months ago
| report offensive
The direct trade let me allow it b/c i've traded before and have positive feedback. I tried to do it earlier this week, but it was acting all funny. I'll put it in the mail tomorrow for ya.
by
knohbody
12 months ago
| report offensive
Try a direct trade. I'll trade it to you for points, and since you don't have any feedback from trades yet, I'll have to allow it. Tried it from my side, but it wouldn't get past a certain point.
by
knohbody
about 1 year ago
| report offensive
invite your friends
Ask your friends to join our site
invite your friends to register and get a free trading token (a $4.95 value)*.
*Tokens will be awarded once your friend purchases his/her first token.
Zombotic's Reviews View All Reviews
ICO
Completely boring in concept, completely great in execution. on May 02, 2007
If I read a basic synopsis of this game, I would think it was was of the most boring ideas I had ever heard. It would sound something like this-
"Boy wakes up in castle, sometimes hits stuff with a stick while guiding around a helpless girl who can't do anything for herself. Also, you shove some boxes around to get up to higher places wherein you shove some more boxes. Some exciting moments include -
1. Swinging from a chain and then jumping off the chain.
2. Lighting a torch "
While the above is entirely true, it is also entirely inaccurate. In that context, the game sounds like a 3d version of those countless 'shove crates here' games. It most certainly is not. Lighting torches actually feels like an accomplishment, as does finally getting somewhere after shoving a box around. Instead of feeling like a puzzle game, it feels like you really need to get the hell out of Dodge (or in this case get the hell out of Castle), and that the puzzles just happen to be a weird security measure.
This may not be a main point of interest for anyone at all, but the water by the windmill is the best water I have seen in any game to this day. Whenever a game has water, I compare it to that tiny pond in Ico, and nothing tops it.
If you want to play a game with a great pond, play Ico.
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